﻿using System;
using CardGamesLibrary.Turns;

namespace CardGamesLibrary.Poker
{
    public class PlayerFoldAction : IPlayerAction
    {
        public PlayerFoldAction()
        {
            Name = "Fold";
        }

        public string Name { get; set; }

        public void Execute()
        {
            throw new NotImplementedException();
        }
    }
    public class PlayerCheckAction : IPlayerAction
    {
        public PlayerCheckAction()
        {
            Name = "Check";
        }
        public string Name { get; set; }

        public void Execute()
        {
            throw new NotImplementedException();
        }
    }
    public class PlayerRaiseAction : IPlayerAction
    {
        public PlayerRaiseAction()
        {
            Name = "Raise";
        }
        public string Name { get; set; }

        public void Execute()
        {
            throw new NotImplementedException();
        }
    }
}